Algorithm design practice for collegiate programming contests and education / by Yonghui Wi and Jiande Wang.
Wu, Yonghui| Call Number | 005.1 |
| Author | Wu, Yonghui, author. |
| Title | Algorithm design practice for collegiate programming contests and education / by Yonghui Wi and Jiande Wang. |
| Physical Description | 1 online resource (xiv, 692 pages). |
| Contents | Practice for Ad Hoc Problems. Practice for Simulation Problems. Practice for Number Theory. Practice for Combinatorics. Practices for Greedy Algorithms. Dynamic Programming. Practice for Advanced Data Structure. Practice for Computation Geometry. |
| Summary | This book can be used as an experiment and reference book for algorithm design courses, as well as a training manual for programming contests. It contains 247 problems selected from ACM-ICPC programming contests and other programming contests. There's detailed analysis for each problem. All problems, and test datum for most of problems will be provided online. The content will follow usual algorithms syllabus, and problem-solving strategies will be introduced in analyses and solutions to problem cases. For students in computer-related majors, contestants and programmers, this book can polish their programming and problem-solving skills with familarity of algorithms and mathematics. |
| Added Author | Wang, Jiande, author. |
| Subject | COMPUTER PROGRAMMING. COMPUTER ALGORITHMS. MATHEMATICS / Arithmetic MATHEMATICS / General COMPUTERS / Programming Languages / General |
| Multimedia |
Total Ratings:
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| Summary | This book can be used as an experiment and reference book for algorithm design courses, as well as a training manual for programming contests. It contains 247 problems selected from ACM-ICPC programming contests and other programming contests. There's detailed analysis for each problem. All problems, and test datum for most of problems will be provided online. The content will follow usual algorithms syllabus, and problem-solving strategies will be introduced in analyses and solutions to problem cases. For students in computer-related majors, contestants and programmers, this book can polish their programming and problem-solving skills with familarity of algorithms and mathematics. |
| Contents | Practice for Ad Hoc Problems. Practice for Simulation Problems. Practice for Number Theory. Practice for Combinatorics. Practices for Greedy Algorithms. Dynamic Programming. Practice for Advanced Data Structure. Practice for Computation Geometry. |
| Subject | COMPUTER PROGRAMMING. COMPUTER ALGORITHMS. MATHEMATICS / Arithmetic MATHEMATICS / General COMPUTERS / Programming Languages / General |
| Multimedia |